Author Topic: OOC Discussion  (Read 5343 times)

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Offline SchrodingersNinja

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OOC Discussion
« on: March 21, 2018, 12:29:39 PM »
Just a catch-all thread for discussing things out of character (both about the game and about anything else)
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Offline SchrodingersNinja

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Re: OOC Discussion
« Reply #1 on: March 21, 2018, 11:07:04 PM »
So this seems like a game that would be good to have a map for, rather than theater of the mind. Does anyone have any suggestions for sharing a map for play-by-post? In the past I have used a google spreadsheet document to draw out my map, which worked, but was a pain in my ass. Features we need: Movable player tokens, custom map support.
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Offline Brave Sir Robin

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Re: OOC Discussion
« Reply #2 on: March 21, 2018, 11:16:58 PM »
I've never found a good system/program/app for moving tokens and the like. What I do in my game is I make a quick map, edit it in a paint program (paint.net seems to do the trick) and attach a small (under 150k) jpg each round. It's an extra 10-15 minutes of work for each combat round but I don't have a better alternative.

I'm a-okay with us sorta just picturing it, though.

Offline Acetwinelf

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Re: OOC Discussion
« Reply #3 on: March 22, 2018, 08:16:18 AM »
I agree that a map would help especially in this case but I also think if we can't use a map then we will be fine using theater of mind. I don't know a better way to make a map then Google spreadsheets which seems not worth it in this case.

Offline SchrodingersNinja

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Re: OOC Discussion
« Reply #4 on: March 22, 2018, 10:43:11 AM »
You know what? I like the idea of using paint.net, I had never looked into it before. The layers function will do well enough for moving tokens. I had a site I used to draw nice looking rooms and dungeons, which would make a nice looking background layer.
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Offline SchrodingersNinja

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Re: OOC Discussion
« Reply #5 on: March 23, 2018, 11:55:55 AM »
@Acetwinelf , I am curious, what fighter subclass are you?
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Offline Brave Sir Robin

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Re: OOC Discussion
« Reply #6 on: March 23, 2018, 03:17:47 PM »
Pretty sure he's a Champion.

Offline SchrodingersNinja

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Re: OOC Discussion
« Reply #7 on: March 23, 2018, 03:19:08 PM »
Oh, I see that now. Extra critical is near the bottom of the sheet.
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Offline Acetwinelf

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Re: OOC Discussion
« Reply #8 on: March 23, 2018, 06:01:55 PM »
Yep champion because it's simple and effective. Also known as the ancient kobold fighting style of "hit it till it dies!"

Offline Acetwinelf

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Re: OOC Discussion
« Reply #9 on: March 23, 2018, 06:06:24 PM »
Btw what did y'all think of my character's backstory I'm curious?
On the topic, robin's character's backstory was pretty good it's funny, sets up an interesting and unique character and also explains why he is a warlock so 10/10.

Offline SchrodingersNinja

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Re: OOC Discussion
« Reply #10 on: March 23, 2018, 06:12:12 PM »
I liked your back story. It's part of the reason the last room in the dungeon is a hatchery. I should label it.
"True glory consists in doing what deserves to be written, in writing what deserves to be read."
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Offline Acetwinelf

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Re: OOC Discussion
« Reply #11 on: March 23, 2018, 06:28:19 PM »
"Little did the adventurers know that the hatchery is actually the boss room!"

Offline SchrodingersNinja

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Re: OOC Discussion
« Reply #12 on: March 23, 2018, 06:36:41 PM »
Well it would take a pretty dumb kobold to put the eggs at the front door...
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Offline Acetwinelf

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Re: OOC Discussion
« Reply #13 on: March 23, 2018, 06:45:03 PM »
Of course, also I would be at the cavelight out of them if they tried.

Offline SchrodingersNinja

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Re: OOC Discussion
« Reply #14 on: March 24, 2018, 08:58:25 PM »
So whenever you have your character sheets, go ahead and put them in that thread. No rush right now, I'm still tinkering with the base building mechanics for this game.
"True glory consists in doing what deserves to be written, in writing what deserves to be read."
- Pliny the Elder