Author Topic: OOC Discussion  (Read 7427 times)

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Offline Acetwinelf

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Re: OOC Discussion
« Reply #30 on: April 06, 2018, 01:23:15 AM »
So guys I have an idea and I want yall to tell me what yall think about it. What if we have a short flurry of traps at the entrance before they even see a kobold. This is what my mind has thought of.
We have a open portcullis at grid reference p46,p47 next at k43 we have a door that is loaded with a toxic needle trap in the handle aswell as the pressure plate for the portcullis, this will freak them out loosing their guard and they will be more likely to trigger the posion needle. Next as they pass through the door to k42 their is a fiery blast trap on the floor and then there is a fiery blast trap on k41 aswell finished off by a sleep trap at k40. This makes the hallway a very tight death trap that will destroy moral, drain hp, weaken them with posion and take some party members out of the fight by making them sleep (that also can help incase we wish to take any alive, which we should because their are a good manner of ways we can make use of them.)
What do yall think? it may work it may not but it seems pretty brutal and to protect our homes we need nothing less (this plan was also made disrigarding material components or requirments and I kinda got confused so traps may need to be switched out with more doable ones if these are impossible)

Offline BlazingFox

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Re: OOC Discussion
« Reply #31 on: April 06, 2018, 04:47:02 AM »
Maybe throw in a crossbow trap at j/k(p/q) 37 to either shoot the first person out of the hallway (p/q), or shoot someone, maybe the wizard if they have one, in the back (j/k). Throw in the scythe trap at w/x/y/z 3 with the lever at v4 or t6 as a last defense and a pit trap at E/F 10 maybe. Opinions?

Offline rjbprime

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Re: OOC Discussion
« Reply #32 on: April 06, 2018, 05:33:38 AM »
Sounds good on both accounts. Just need materials.

Online SchrodingersNinja

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Re: OOC Discussion
« Reply #33 on: April 06, 2018, 11:00:16 AM »
For this first encounter, don't worry about materials for traps. I have no problem adding some spikes to a pit trap either. But after these traps are damaged or destroyed you are out of luck until you get specialists to repair or build new ones with materials. I'd appreciate a bulleted list of the traps you want to add (or you can draw them on the image with mspaint and send it back to me). After the first encounter you will go about digging out new rooms to expand and get more resources/manpower/materials.
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Offline rjbprime

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Re: OOC Discussion
« Reply #34 on: April 08, 2018, 04:18:47 AM »
From what I can gather, the following list of traps is what @Acetwinelf and @BlazingFox are thinking:

  • p46 & p47: open portcullis
  • k43: a door that is loaded with a toxic needle trap in the handle aswell as the pressure plate for the portcullis
  • k41 & k42: fiery blast trap on the floor
  • k40: sleep trap
  • j37/k37: XBow Trap targetting rear guard
  • p37/q37: XBow Trap targetting forward guard
  • w3/x3/y3/z3: Scythe Trap
  • v4/t6: Scythe Trap lever
  • E10/F10: Pit trap

I'm not sure on if the portcullis is to guard the hatchery, or to trap the adventurers, as the portcullis trap panel is in the entranceway.

Online SchrodingersNinja

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Re: OOC Discussion
« Reply #35 on: April 09, 2018, 09:33:59 PM »
I'm not abandoning this game, I swear, but my daughter has been running a fever and my wife is trying to pin down a nausea issue. I've been playing Doctor and nurse since Saturday morning, and will post when I can.
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Offline Acetwinelf

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Re: OOC Discussion
« Reply #36 on: April 09, 2018, 09:45:46 PM »
It's okay man, life takes precedence.

Offline Brave Sir Robin

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Re: OOC Discussion
« Reply #37 on: April 09, 2018, 10:17:42 PM »
No worries, boss! We're still very much in the planning phase. ^___^

Regarding the traps, sounds like we have a good plan already. I was thinking that we should try to bottle them up somewhere where we can all shoot at them, and/or use the oil to set a fire.

What if, for example, we had portcullis traps at K37 and N37 that dropped at the same time, trapping a couple heroes in there? That would allow us to fire at them from the sleeping chamber while they try to get out.

Separating the heroes might be a good way of dealing with them. It's how kobolds think, too: they we like to attack only when we outnumber the enemy.

Krinn can also set Alarm spells as a ritual, so that we know how far intruders have passed into the warrens. I figure casting one at each hallway/choke point would make sense.

Offline BlazingFox

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Re: OOC Discussion
« Reply #38 on: April 10, 2018, 02:19:03 AM »
We could shuffle the traps around a little and try and cram as many as possible into the hallway between the first and second rooms.

As for the crossbow trap I was only thinking of placeing one, I just wasn't sure how big the pillars/rocks whatever are

Online SchrodingersNinja

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Re: OOC Discussion
« Reply #39 on: April 13, 2018, 01:52:36 PM »
Okay, I think I'm good now. Tonight I'll post again. Thanks for bearing with me.
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Dingus

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Re: OOC Discussion
« Reply #40 on: April 14, 2018, 01:01:50 PM »
I'm so so sorry for the inactivity lately guys. I got 3 week until my first year of college is done and I've been busy, pair that with my health kick and me going to the gym for two hours on Tuesdays and Thursdays I've just been exhausted. I'm recuperating now (hit 300 lbs/ 136 kg on leg press) and have just now been able to actually get on here and check threads.

I found the traps doc, created my sheet, and think I've caught up but I've missed a lot just in general lately. So first things first how does the background feature about tunnels work? Second what's this about the traps, are we still planning those out? Again apologies everyone. I will be more active here on out though.

Online SchrodingersNinja

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Re: OOC Discussion
« Reply #41 on: April 15, 2018, 10:02:55 PM »
Hey, Dingus, happy to have you back. If end of semester gets to tough don't worry about us! I'd rather hear you did well on finals than rolled a d20!

I am afraid I am not seeing the tunnels part of the background sheet you are questioning? The team is planning out their traps right now, if you have any input let them know!
"True glory consists in doing what deserves to be written, in writing what deserves to be read."
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Online SchrodingersNinja

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Re: OOC Discussion
« Reply #42 on: April 17, 2018, 12:41:47 PM »
Update: I am placing the traps on the map and should have that posted tonight. After that I think we can start the incursion. You can roleplay a bit before we start, or have your first conversation happen in a panic as a party trudges into your lair.

I am trying to make the encounters progressively harder, with time between to expand the lair and make new traps. Before the first fight is over, I should have a system of traps more formalized for you. I wanted to have it before we start, but it's really taxing coming with with rules for this stuff with no source to draw from.

@Dingus if you are busy, we will go on without you, but you can hop in at any time you wish.
"True glory consists in doing what deserves to be written, in writing what deserves to be read."
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Dingus

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Re: OOC Discussion
« Reply #43 on: April 18, 2018, 03:46:10 PM »
@SchrodingersNinja I'm good now. I wasn't receiving notifications for the thread. Also about equipment, I looked through the threads and didn't see what we were doing for equipment. Also the Feature I was talking about is secret passages under the engineer background.

Online SchrodingersNinja

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Re: OOC Discussion
« Reply #44 on: April 18, 2018, 05:05:32 PM »
Starting gear will be whatever is appropriate for your class (weapons, armor, and a pack usually) plus 5d4 gold (representing what you have stolen so far).

Regarding "secret passageways" I think after the first fight I will make that one of the ways you can customize your lair: by digging small tunnels from room to room so you can flank the enemy. Right now, assume you had time to dig one hidden tunnel, no longer than 10 squares long, with one entrance and one exit. Let me know where this is and I can add it to the map for you.
"True glory consists in doing what deserves to be written, in writing what deserves to be read."
- Pliny the Elder