Author Topic: Unlighted Land Tournament Round 3 (Harbinger vs Isitaris)  (Read 203 times)

0 Members and 1 Guest are viewing this topic.

Offline Isitaris

  • Board Games
  • *
  • Posts: 1,206
@Harbinger sorry, got a bit busy this weekend ^^

Again!  After wandering in this white immensity for days, slaying two opponents that suddenly appeared and assaulted him, a third silhouette appear in front of him. Someone, or something, must be orchestrating this, like an arena where people fight to entertain a crowd.
Nakor decides to give up on his caution and just get ready to fight again, as the chances are slim that his opponent will satisfy himself with just discussing, though once again his judgment is clouded by whatever controls this place.


Initiative 1d20+1 : 10 + 1, total 11

Offline Harbinger

  • Hero
  • *****
  • Posts: 454
  • Once forsaken, I rise anew
Re: Unlighted Land Tournament Round 3 (Harbinger vs Isitaris)
« Reply #1 on: May 07, 2019, 09:24:03 AM »
A man-sized bird materializes in front of Nakor.

Again? Two down, how many more to go?

Rolled 1d20+4 : 9 + 4, total 13


Can I use a reaction now? If so, Kreekreek will use Cutting words to Influence Nakor's initiative roll.

Rolled 1d10 : 4, total 4

Offline Harbinger

  • Hero
  • *****
  • Posts: 454
  • Once forsaken, I rise anew
Re: Unlighted Land Tournament Round 3 (Harbinger vs Isitaris)
« Reply #2 on: May 07, 2019, 09:38:04 AM »
Kreekreek will fly up 50ft, and use Hex, choosing Constitution, and  fire off his Eldritch blast.

Rolled 1d20+9 : 19 + 9, total 28

Rolled 1d20+9 : 19 + 9, total 28

Rolled 1d20+9 : 13 + 9, total 22


Offline Harbinger

  • Hero
  • *****
  • Posts: 454
  • Once forsaken, I rise anew
Re: Unlighted Land Tournament Round 3 (Harbinger vs Isitaris)
« Reply #3 on: May 07, 2019, 09:38:56 AM »
Rolled 3d10 : 9, 9, 10, total 28

Rolled 3d6 : 4, 4, 6, total 14

Offline Isitaris

  • Board Games
  • *
  • Posts: 1,206
Re: Unlighted Land Tournament Round 3 (Harbinger vs Isitaris)
« Reply #4 on: May 07, 2019, 09:59:00 AM »
[Wow there are a lot of high rolls!]

As the three bolts fly towards him, Nakor starts to incant a magical shield.

[Would deflect the last one, at 22]

Offline Harbinger

  • Hero
  • *****
  • Posts: 454
  • Once forsaken, I rise anew
Re: Unlighted Land Tournament Round 3 (Harbinger vs Isitaris)
« Reply #5 on: May 07, 2019, 10:04:07 AM »
Okay, so subtract 16? Third roll for each set? Sound fair?

Offline Isitaris

  • Board Games
  • *
  • Posts: 1,206
Re: Unlighted Land Tournament Round 3 (Harbinger vs Isitaris)
« Reply #6 on: May 07, 2019, 10:34:58 AM »
The shimmering energy barrier manages to deflect the last bolt, but the first two strike true and Nakor can't help but groan in pain. He moves away from the bird to take some safe distance, and get a perfect pearl into his right hand that he uses as the focus for a spell that he hurriedly casts. Darkness start to stream through the focus and soon surrounds him in a sphere of magical darkness.

Hide action 1d20+6 : 10 + 6, total 16

[Moves 20 feet away from the spot your character occupied when he appeared, until he thinks he is out of what he knows to be the reach of a simple counterspell (You're 50 feet up from the spot you appeared in, he's 50 feet from that same spot. Pythagoras says it's more than 60 feet away from you. But maybe you got something I don't know)
Then casts Darkness as a bonus action (Quicken spell and feature that allows him to see inside) on a piece of torn clothing that is tied around his left arm, most likely once a part of the cloak he is wearing.
Then Action to hide as he untie the piece of clothing. Unbeknown to Kreekreek he'll let the piece of clothing on the ground and move with what's left of his movement in order not to be in the center anymore.]
 

Offline Harbinger

  • Hero
  • *****
  • Posts: 454
  • Once forsaken, I rise anew
Re: Unlighted Land Tournament Round 3 (Harbinger vs Isitaris)
« Reply #7 on: May 07, 2019, 11:10:13 AM »
Kreekreek has Devil's Sight.

Oh, you think you can hide from me? I can't finda way out of this place. Maybe you're the door.

Kreekreek flies toward Nakor, maintaining his altitude, and fires off 3 more Eldritch Blasts beams.

Rolled 1d20+9 : 8 + 9, total 17

Rolled 1d20+9 : 10 + 9, total 19

Rolled 1d20+9 : 17 + 9, total 26

Offline Isitaris

  • Board Games
  • *
  • Posts: 1,206
Re: Unlighted Land Tournament Round 3 (Harbinger vs Isitaris)
« Reply #8 on: May 07, 2019, 11:27:49 AM »
Surprised at the accuracy of the attacks, Nakor deduces Darkness will not be of any help.


[Last one hits. One advice: roll the damage with the attacks. Or if you don't want to give information away, try to separate the different rolls in the next post]

Offline Harbinger

  • Hero
  • *****
  • Posts: 454
  • Once forsaken, I rise anew
Re: Unlighted Land Tournament Round 3 (Harbinger vs Isitaris)
« Reply #9 on: May 07, 2019, 11:34:33 AM »
Rolled 1d10 : 3, total 3

Rolled 1d6 : 2, total 2

Offline Isitaris

  • Board Games
  • *
  • Posts: 1,206
Re: Unlighted Land Tournament Round 3 (Harbinger vs Isitaris)
« Reply #10 on: May 07, 2019, 11:48:33 AM »
Not seeing the point in keeping his concentration on his illusion, Nakor just lets the darkness dissipate as the three missiles reach him, one of them going through his defense. Focused on staying alive and restraining his opponent before being taken down himself, and suspecting him of having some tricks up his sleeves seeing the nature of his attacks, along with his subconscious remembering a similar silhouette fighting in a similar environment in his dreams, Nakor casts a spell out of sheer will, without any artifice like hand movements or incantations.

The vision of Kreekreek shifts, and the white world suddenly becomes black, the ground like a sea of darkness, the sky full of disturbing clouds and with a blood sun at its zenith. Thousands of ripples appear on the surface below him and in the clouds above him as thousands of needles made out of darkness darts towards him, some of them piercing through his flesh, most of them forming a painful
and deadly shell around his body and his wings, threatening to close in was he to make any movement.

Mental Prison - Psychic Damage 5d6 : 1, 1, 3, 3, 6, total 14


[Action spent casting Mental Prison using Subtle spell. DC 18 INT save. Rest of the turn depends on the save]

Offline Isitaris

  • Board Games
  • *
  • Posts: 1,206
Re: Unlighted Land Tournament Round 3 (Harbinger vs Isitaris)
« Reply #11 on: May 07, 2019, 11:50:25 AM »
Oops, damage is 5d10 not 5d6. Rerolling with the correct dice.

Mental Prison - actual Psychic Damage 5d10 : 8, 9, 4, 4, 5, total 30

Offline Harbinger

  • Hero
  • *****
  • Posts: 454
  • Once forsaken, I rise anew
Re: Unlighted Land Tournament Round 3 (Harbinger vs Isitaris)
« Reply #12 on: May 07, 2019, 12:06:11 PM »
Rolled 1d20+1 : 15 + 1, total 16


Offline Harbinger

  • Hero
  • *****
  • Posts: 454
  • Once forsaken, I rise anew
Re: Unlighted Land Tournament Round 3 (Harbinger vs Isitaris)
« Reply #13 on: May 07, 2019, 12:16:32 PM »
Rolled 10d10 : 4, 6, 6, 6, 10, 1, 8, 8, 6, 10, total 65

Offline Harbinger

  • Hero
  • *****
  • Posts: 454
  • Once forsaken, I rise anew
Re: Unlighted Land Tournament Round 3 (Harbinger vs Isitaris)
« Reply #14 on: May 07, 2019, 12:19:29 PM »
95 damage.

Kreekreek will catch himself from crashing, and cast Polymorph on Nakor.

DC 17 wisdom