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D&D Questions

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SchrodingersNinja:
So I am completely new, and am looking to get into D&D. This play by post format should fit my schedule better than any other method since I am only available reliably after 9 CST.

I feel like I need some help with some basic questions as well as building my first character.

Q1: Do characters generally carry over to other games? Or when my current DM calls it quits is that it for my guy?

Q2: I know there are a lot of campaign settings available. Are characters able to go from one setting to another or does each setting have its own classes and whatnot?

Q3: Since I am learning, I figured I should start with the most "Vanilla" D&D experience. What setting would that be? What is some must-have lore knowledge I will need to enter?

Q4: I have a character idea for my first guy, if I post a semi completed sheet would someone be willing to help me with the rest?

nathanw13:
Hi, and welcome to the board, @SchrodingersNinja!

Q1: Do characters generally carry over to other games? Or when my current DM calls it quits is that it for my guy?

Generally speaking, characters do not carry over from one game to another. There may be some exceptions to this - maybe you ended one game at level 5-6, and a new game is starting at level 5-6.

Q2: I know there are a lot of campaign settings available. Are characters able to go from one setting to another or does each setting have its own classes and whatnot?

The closest to setting compatibility are D&D 3.5 and Pathfinder. Many games will allow you to use characters/materials from both settings when playing games in these settings, but it's always important to check with the DM/GM before using any material outside what is specified.

Q3: Since I am learning, I figured I should start with the most "Vanilla" D&D experience. What setting would that be? What is some must-have lore knowledge I will need to enter?

The most current D&D system on the market is 5E, and is what a good deal of games tend to build around. 3.5 is still fairly popular as well as the aforementioned Pathfinder.

Q4: I have a character idea for my first guy, if I post a semi completed sheet would someone be willing to help me with the rest?

Absolutely! I would be glad to myself, but if you're trying to join a game, it would be best to post one to the person looking for players. That way that DM can help you finish a character that you will enjoy playing in his/her campaign setting.

Hope that helps, and let me or any of the other players here know if you have any questions!

EDIT: You also asked about must have lore. Honestly, there's not a lot of must have stuff. If you're aware of Tolkien's The Hobbit/Lord of the Rings universe, then you're aware of the type of world that a large portion of D&D takes place in. Elves, Dwarves, and Halflings, with a few more exotic races thrown in. Most of the info you need to know should be discussed at the beginning of the campaign so that all players know what to expect going into the game, since every DM takes a different slice of the world for his/her campaign. Don't sweat the rest; it'll come with time!

Otter:
Hi @SchrodingersNinja !  We're glad to have you here!  @nathanw13 pretty much nailed the answers--a lot of what you're asking will depend on the person running your game.  If you want to send me a PM or use the chat feature on the board to catch me while I'm actually on the board, we can talk more about any further questions you might have!  I would be happy to help you create a character sheet that you could adjust pretty easily to most 5th edition games, and we could run through an example scene as well, so you can see how that works.

SchrodingersNinja:
So this is the guy I am trying to make. I figured he would be a fighter, using a Rapier or other finesse swords. I do not know what the different Martial Archetypes are, and am having trouble finding a description of them.

I am uploading the PDF I generated from http://www.orcpub.com/ please look it over and let me know if there is anything I need to add or should leave blank. I am open to general tips and advice.

nathanw13:
@SchrodingersNinja

So, just a couple of quick thoughts from me. Rapier or finesse swords are a great way to for fighters, so I think you'll enjoy the build.

I see that you left your equipment blank. You do get equipment from both your starting class and your background, but generally it's a good idea to leave this blank until you talk to your DM. Some DMs prefer you to roll starting gold and purchase your starting equipment a la carte. If you did this on purpose, kudos! If this was an oversight or something that orcpub did not prompt you to do - well, it was a happy oversight.

You don't get your Martial Archetype until level 3, but there's certainly nothing wrong with being prepared ahead of time for what you want to be. If you haven't already, be sure to download the free Basic Rules and check out our Resources Thread.

The basic rules only cover one Archetype though, and Wizards has been rather restrictive of information being posted online. If you're not ready to buy a Players Handbook yet, you can check out this Fighters Guide that was posted on the old WOTC forum, and archived on ENWorld. It gives a brief overview of the fighter, as well as a good idea of what to expect of some of the mechanics of the class - including the additional Archetypes.

Lastly - I see that for your flaw you went with "scandalous secret" - excellent choice! This can make for some great RP if you work with your DM. Be thinking about what this secret might be, and be sure the DM is aware of whether he/she should work it into the campaign or not.

Looks really good! @Otter will likely be by later to cover something I didn't - I always miss a few points! Good luck, and happy gaming!


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