Author Topic: D&D Resources  (Read 4393 times)

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Offline Indigo

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D&D Resources
« on: February 22, 2017, 06:01:27 PM »
Dungeons & Dragons is a tabletop Role-Playing Game that has been around since 1974. There are a ton of resources for this game, which has gone through several versions. D&D is currently in its 5th Edition, but a few of the older versions (mainly 3.5E) are still very popular as well!
You can read more about its history on Wikipedia.

The system is currently published by Wizards of the Coast. They have the Basic Rules available on their website for free!  We recommend downloading these rules if you are new to the game!


If you would like to purchase any of the official books (and we recommend that you do!), you can buy them there, at your local bookstore, or on online stores like Amazon.com.

There are many great unofficial resources online for D&D, including several threads on Reddit!
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« Last Edit: February 27, 2017, 10:44:07 AM by Otter »

Offline Otter

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Re: D&D Resources
« Reply #1 on: March 20, 2017, 12:00:39 PM »
A heads up for everyone:  D&D Beyond Phase 1 is now live and open to everybody!

It's a digital tool for referencing basic rules that you can access online, on your mobile phone or tablet.  At the top left side of the page, you can see icons for "Compendium", "Spells", "Items", and "Monsters"!

In the future, Phase 2 will have a character builder and character sheet tool, and Phase 3 will have a Campaign Management tool!!

Definitely worth checking out for PbP or live!!

Update:


All three phases have gone live and are now open! 
« Last Edit: July 10, 2017, 03:37:55 PM by HypoLuxa »
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Offline Otter

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Re: D&D Resources
« Reply #2 on: March 22, 2017, 04:28:55 PM »
A few more resources!!

For D&D DMs, the Kobold Fight Club encounter management tool or the OrcPub Combat Tracker!

And for looking up the vast majority of basic rules online, the D&D 5E SRD
« Last Edit: April 05, 2017, 08:26:24 AM by Otter »
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Offline Otter

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Re: D&D Resources
« Reply #3 on: April 18, 2017, 10:03:43 PM »
« Last Edit: April 19, 2017, 08:34:08 AM by Otter »
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Offline thatchickenguy

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Re: D&D Resources
« Reply #4 on: July 14, 2017, 11:40:16 AM »
A lot of us are using the orcpub character sheets, and they leave a bit to be desired . . .I've stumbled upon https://www.orcpub2.com/ (quite by accident really) and it's a much more streamlined sheet until the DND Beyond tools are fully realized.
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Offline thatchickenguy

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Re: D&D Resources
« Reply #5 on: August 30, 2017, 01:48:14 PM »
Welp, that was quick. . .just caught wind that both orcpub.com and orcpub2.com are being shut down! If you have character sheets there, now would be a good time to look to other options.
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Offline SchrodingersNinja

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Re: D&D Resources
« Reply #6 on: August 30, 2017, 02:05:58 PM »
Oh man, Cease and Desist!
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Offline thatchickenguy

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Re: D&D Resources
« Reply #7 on: June 21, 2018, 11:16:50 AM »
Quick heads-up...if you're not following https://www.humblebundle.com/ you really should be. Right now they've got an amazing resource pack up for grabs - if you're not familiar with the site, it's tier-based, and you can usually pay as little as a buck for a bundle, and I think the highest tiers are $15, although you can donate more.

The current DnD related bundle (https://www.humblebundle.com/books/5e-dungeons-hordes-horrors?hmb_source=humble_home&hmb_medium=product_tile&hmb_campaign=mosaic_section_1_layout_index_1_layout_type_threes_tile_index_3) boasts 40 titles at the $15 tier, including the jaw-dropping 890 page campaign book 'The Blight' - which includes new races, sub-races, and creatures galore.

The current bundle is mostly 5E compatible, with most/all of the content coming from Kobold Press and Frog God Games. Some of it looks like it is system agnostic, and there is a 300+ page 'Tome of Adventure Design' in the current pack, which looks like a great resource for creating and planning your own campaign.

If you've got a few extra bucks, there's probably something in here for you! Check it out!

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Offline thatchickenguy

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Re: D&D Resources
« Reply #8 on: February 19, 2019, 11:37:56 PM »
Hey guys and girls - be sure to check out DMsGuild for some great resources that help fund a great charity -
https://www.dmsguild.com/featured.php?promotion_id=RAINN-02-19

The sale includes several options, including player options, DM options, low and high level adventures, and a starter pack.

All proceeds from this sale go to RAINN - Rape, Abuse, & Incest National Network. There is also an option to donate directly if you don't want to purchase any of the content.
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Offline SchrodingersNinja

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Re: D&D Resources
« Reply #9 on: April 08, 2019, 10:06:22 AM »
If you're like me, you want to use NPC's with class levels in your campaign. But 5e balances PC's and Monsters differently to allow the player to feel awesome (monsters have a bunch of health, but lower damage, to allow players to get to use their special skills). If you just make a character sheet for, say, a wizard and put them into a battle with the players the results are more of a coin-flip.

For this reason I recommend the NPC Statblock Compendium(recently updated). This guide lists all the NPC statblocks from the Monster Manual, Sword Coast Adventurer's Guide, Mordenkainen's Tome of Foes, and more, as well ass making at least one NPC statblock for the remaining PC sublcasses which are not covered by official releases. These NPC's are balanced more in line with the 5e designer's intent to allow players a fight that should last a few rounds, and not devolve into a save-or die battle, while slimming down the number of class features for a more manageable battle for the DM.
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Offline Friedman

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Re: D&D Resources
« Reply #10 on: June 12, 2019, 06:02:38 AM »
Can you manipulate monster health and damage numbers by the way? Is doing that even a good idea?

Offline SchrodingersNinja

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Re: D&D Resources
« Reply #11 on: June 12, 2019, 03:01:56 PM »
@Friedman Do you mean making your own monster (or making one in the book harder), by changing the stats?

There are guidelines for making your own 5e monsters, and calculating their Challenge Rating. If you decide to change the HP or damage of a monster, just be sure you recalculate the fight's difficulty based on the monster's new challenge rating.

I always figure if I need things to be a little harder I can change the HP value to the maximum a monster would be able to do if I rolled for it (rather than the average that is listed in the Monster Manual). This way the challenge should be within the realm of possibilities intended when it was made. I usually roll damage dice anyway, rather than using the average value, so I leave that alone.
"True glory consists in doing what deserves to be written, in writing what deserves to be read."
- Pliny the Elder