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Neither hits. Thank goodness for disadvantage.
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FIGHT! / Re: Unlighted Land Tournament Round 4 (Schrodinger's Ninja vs Aweron)
« Last post by Aweron on May 16, 2019, 11:47:07 AM »
As Gul'ragg hears sound reach his ears once again, he says: "Getting tired already, eh?"
He imbues his axe with some magic that makes it vibrate and produce a low hum. He then attempts to strike you twice.

[Bonus action Thunderous Smite, action 2 attacks. Might do something more if I hit.]

Greataxe to hit 1d20+9 : 2 + 9, total 11
Disadvantage 1d20+9 : 3 + 9, total 12
Slashing 1d12+4 : 2 + 4, total 6
Radiant 1d8 : 7, total 7

Greataxe to hit 1d20+9 : 18 + 9, total 27
Disadvantage 1d20+9 : 5 + 9, total 14
Slashing 1d12+4 : 4 + 4, total 8
Radiant 1d8 : 6, total 6

Thunder 2d6 : 1, 4, total 5
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Crit damage on Strike 3
Rolled 1d8 : 6, total 6


Con Saves
Rolled 1d20+7 : 7 + 7, total 14

Rolled 1d20+7 : 16 + 7, total 23

Rolled 1d20+7 : 1 + 7, total 8

Rolled 1d20+7 : 1 + 7, total 8
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[Going to continue the Ground and Pound]
Unarmed Attack 1d20+10 : 5 + 10, total 15
Unarmed Attack advantage 1d20+10 : 15 + 10, total 25
Bludgeoning Damage 1d8+5 : 3 + 5, total 8

Unarmed Attack 1d20+10 : 8 + 10, total 18
Unarmed Attack advantage 1d20+10 : 18 + 10, total 28
Bludgeoning Damage 1d8+5 : 5 + 5, total 10

Flurry of Blows -1 Ki
Unarmed Attack 1d20+10 : 4 + 10, total 14
Unarmed Attack advantage 1d20+10 : 20 + 10, total 30
Bludgeoning Damage 1d8+5 : 1 + 5, total 6

Unarmed Attack 1d20+10 : 10 + 10, total 20
Unarmed Attack advantage 1d20+10 : 10 + 10, total 20
Bludgeoning Damage 1d8+5 : 6 + 5, total 11
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FIGHT! / Re: Unlighted Land Tournament Round 4 (Schrodinger's Ninja vs Aweron)
« Last post by Aweron on May 16, 2019, 11:15:27 AM »
With all your hard hits and constant battering, you're dealing damage, but the Half-orc seems like an unbreakable fortress. As soon as Gul'ragg has the chance to come to his senses again, you see a devilish grin on his face, seemingly enjoying your trivial strikes. His eyes roll back as he flexes his whole body and you see most of the damage you've done to him disappear and heal up.

[Using all of my Lay on Hands points to heal 80hp.]
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Con Save 1d20+7 : 19 + 7, total 26

Con Save 1d20+7 : 6 + 7, total 13

Con Save 1d20+7 : 13 + 7, total 20

Con Save 1d20+7 : 18 + 7, total 25

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Nunchuck Attack 1d20+10 : 13 + 10, total 23
Nunchuck Attack advantage 1d20+10 : 15 + 10, total 25
Bludgeoning Damage 1d8+5 : 7 + 5, total 12

Nunchuck Attack 1d20+10 : 6 + 10, total 16
Nunchuck Attack advantage 1d20+10 : 18 + 10, total 28
Bludgeoning Damage 1d8+5 : 1 + 5, total 6


Bonus action: Flurry of Blows (-1 Ki)

Unarmed Attack 1d20+10 : 18 + 10, total 28
Unarmed Attack advantage 1d20+10 : 13 + 10, total 23
Bludgeoning Damage 1d8+5 : 1 + 5, total 6

Unarmed Attack 1d20+10 : 10 + 10, total 20
Unarmed Attack advantage 1d20+10 : 2 + 10, total 12
Bludgeoning Damage 1d8+5 : 7 + 5, total 12


[I am not going to attempt to stun you this round. Let me know what hits, and I will roll my saves.]
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My concentration saves
Concentration save (DC10) 1d20+7 : 13 + 7, total 20

Concentration save (DC10) 1d20+7 : 11 + 7, total 18
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FIGHT! / Re: Unlighted Land Tournament Round 4 (Schrodinger's Ninja vs Aweron)
« Last post by Aweron on May 16, 2019, 10:33:58 AM »
[First attack misses, the rest hit.]

CON Save 1d20+7 : 6 + 7, total 13
CON Save 1d20+7 : 10 + 7, total 17
CON Save 1d20+7 : 20 + 7, total 27
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Nunchuck Attack 1d20+10 : 4 + 10, total 14
Nunchuck Attack advantage 1d20+10 : 7 + 10, total 17
Bludgeoning Damage 1d8+5 : 6 + 5, total 11

Nunchuck Attack 1d20+10 : 3 + 10, total 13
Nunchuck Attack advantage 1d20+10 : 18 + 10, total 28
Bludgeoning Damage 1d8+5 : 8 + 5, total 13


Bonus action: Flurry of Blows (-1 Ki)

Unarmed Attack 1d20+10 : 5 + 10, total 15
Unarmed Attack advantage 1d20+10 : 16 + 10, total 26
Bludgeoning Damage 1d8+5 : 1 + 5, total 6

Unarmed Attack 1d20+10 : 14 + 10, total 24
Unarmed Attack advantage 1d20+10 : 19 + 10, total 29
Bludgeoning Damage 1d8+5 : 4 + 5, total 9


[make your dc16 con saves again, for each hit. I'll subtract a Ki for each until you fail.]
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