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FIGHT! / Unlighted Land Tournament Round 5 (drobob vs Isitaris)
« Last post by drobob on May 21, 2019, 08:33:43 AM »
The half-orc appears in a cloud of mist and sighs, already looking defeated. He touches his jaw and draws his weapons as he looks around. "I don't care if this is a nightmare, I'm not going to just lay down," he calls into the ether. "Show whatever form you're taking next and let's get this over with."

Initiative 1d20+1 : 6 + 1, total 7


@Isitaris
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FIGHT! / Re: Unlighted Land Tournament Round 4 (Schrodinger's Ninja vs Aweron)
« Last post by Aweron on May 16, 2019, 01:06:40 PM »
Mikey's first attack awakens a boiling rage within Gul'ragg's blood, who makes one last desperate attack for his life. He conjures all his power he can muster, his own and granted by Gruumsh. With a savage roar that echoes across the plane, he swings his axe at the tortle, finally connecting for the first time during the whole battle. With a shockwave of radiant energy, his opponent is thrown off him and send tumbling next to him.

Gul'ragg takes a few well deserved winded breaths then begins to stand up, propping himself up with his axe. He walks up to his opponents still body.

"You fought well enough. But the Godflayer always conquers." he says calmly, takes a second longer, as if to pay respects to the tortle, then lifts his axe and slams it down hard, decapitating him, making sure he doesn't come back.
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FIGHT! / Re: Unlighted Land Tournament Round 4 (Schrodinger's Ninja vs Aweron)
« Last post by Aweron on May 16, 2019, 12:47:30 PM »
[Damage rolls: Axe damage, orcish fury bonus, Improved divine smite, and an added 4th level smite.]

Slashing 2d12+4 : 7, 10 + 4, total 21
Radiant 6d8 : 4, 2, 5, 2, 5, 8, total 26


Orcish Fury
Increase your Strength or Constitution score by 1, to a maximum of 20.
When you hit with an attack using a simple or martial weapon, you can roll one of the weaponís damage dice an additional time and add it as extra damage of the weaponís damage type. Once you use this ability, you canít use it again until you finish a short or long rest.
Immediately after you use your Relentless Endurance trait, you can use your reaction to make one weapon attack.

Also to consider:
Great Weapon Fighting
You can reroll a 1 or 2 on damage dice with melee weapons wielded with two hands.
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Hit
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FIGHT! / Re: Unlighted Land Tournament Round 4 (Schrodinger's Ninja vs Aweron)
« Last post by Aweron on May 16, 2019, 12:41:20 PM »
The first attack almost knocks him out, but his orcish blood leaves one more attack in him before the second one connects.

[Reaction attack, will roll dmg if i hit.]
To hit 1d20+9 : 15 + 9, total 24
disadv 1d20+9 : 19 + 9, total 28
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Unarmed Attack 1d20+10 : 5 + 10, total 15
Unarmed Attack advantage 1d20+10 : 18 + 10, total 28
Bludgeoning Damage 1d8+7 : 2 + 7, total 9

Unarmed Attack 1d20+10 : 2 + 10, total 12
Unarmed Attack advantage 1d20+10 : 17 + 10, total 27
Bludgeoning Damage 1d8+7 : 7 + 7, total 14
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Rolled 1d20+8 : 10 + 8, total 18
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FIGHT! / Re: Unlighted Land Tournament Round 4 (Schrodinger's Ninja vs Aweron)
« Last post by Aweron on May 16, 2019, 12:32:11 PM »
The half-orc is looking visibly hurt at this point. He uses his last bits of strength to try seize your muscles saying: "I. WILL NOT. YIELD!"

[Using Hold Person as action, which drops the concentration on the smite. Another DC17 Wis for you.]
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2 crits
Rolled 1d8 : 3, total 3

Rolled 1d8 : 1, total 1
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"I'll get right on that... NOT!"

Unarmed Attack 1d20+10 : 20 + 10, total 30
Unarmed Attack advantage 1d20+10 : 9 + 10, total 19
Bludgeoning Damage 1d8+7 : 7 + 7, total 14


Unarmed Attack 1d20+10 : 16 + 10, total 26
Unarmed Attack advantage 1d20+10 : 11 + 10, total 21
Bludgeoning Damage 1d8+7 : 7 + 7, total 14


Flurry of Blows -1 Ki

Unarmed Attack 1d20+10 : 20 + 10, total 30
Unarmed Attack advantage 1d20+10 : 9 + 10, total 19
Bludgeoning Damage 1d8+7 : 5 + 7, total 12



Unarmed Attack 1d20+10 : 4 + 10, total 14
Unarmed Attack advantage 1d20+10 : 15 + 10, total 25
Bludgeoning Damage 1d8+7 : 2 + 7, total 9
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